3D Technical Artist — Web Experiences at PixelForge Studio
Apply for this middle IT role with clear company context, salary range, work format and technology stack.
About the role
PixelForge Studio is looking for a 3D Technical Artist to prepare lightweight interactive assets for product websites, landing pages and browser-based brand experiences. The role sits between design and frontend engineering: you will optimize models, prepare scenes, support animation handoff and help keep visual experiences fast on real devices. You will collaborate with designers and developers on asset pipelines, naming conventions, texture budgets, WebGL constraints and practical delivery for client projects.
Requirements
Practical experience with Blender or similar 3D tools, asset optimization, scene preparation and web delivery constraints. Understanding of Three.js/WebGL basics, texture compression, performance budgets and clear communication with frontend developers is important.
What this vacancy page is about
This page describes a specific IT vacancy: 3D Technical Artist — Web Experiences at PixelForge Studio. It connects the job title, company, seniority, salary, remote format, technology stack and application path for candidates and search systems.